﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LevelManageer : MonoBehaviour {
    public GameMangagers gameMangagers;
    public LevelController levelController;
    public LevelView levelView;
    // Use this for initialization
    void Start()
    {
        gameMangagers = GameObject.Find("GameMaager").GetComponent<GameMangagers>();
        if (levelController == null)
        {
            levelController = gameObject.AddComponent<LevelController>();
        }

        if (levelView == null)
        {
            levelView = gameObject.AddComponent<LevelView>();
        }
    }


    // Update is called once per frame
    void Update () {
		
	}
}
